Beginner’s Guide to Objectives in Galactic Assault – Star Wars Battlefront 2

You just bought the Star Wars Battlefront
2, or just now getting into Galactic Assault. It can be a little daunting to understand
what each objective is and how to play it. Since you get the most amount of battle points
by playing these objectives, we’ll cover what the 4 objective types are and how to
play them next. Bumper Intro
There are 4 game modes or objective styles in Star Wars Battlefront 2 and they very on
each map and even between phase a map as well. If you’re new to Battlefront 2, just picking
it up on sale, or because the progression was fixed, or even if you’re not new but
just coming over from arcade, blast or campaign, it can be hard to know what to do to win. We’ll be going over the 4 main objective
modes in Galactic Assault which are, walker escort, secured the area, hack a terminal,
or sabotage. Each one is a little different, and if you
already know how to play or interact with the objectives, post some tips on how to be
the most successful below. A Lot of us take what we know as common knowledge,
and anything we can do to help those who are new or struggling just makes the community
better. Helpful posts will be pinned so that we can
get the most help to our brothers and sisters who are just now starting their journey. If you enjoy this video, make sure to hit
that like button to let me know, then subscribe so you don’t miss when new videos are out
on M/W/F and Streams T/Th at 8 pm central. I would love your support being a newer and
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.Net, they are a great source for news and information regarding all games in the star
wars universe and I count on them to keep me to date as news is released. There’s a link in the comments down below. Stay tuned till the end and we’ll play another
round of CAN I GET UP THERE, were we see what we can get on top of. Sometimes its useful, most of the time it’s
not, but it’s always fun. Walker Escort / Ion Launchers
If you are on the defense, your objective is pretty clear, and that’s mostly to kill
as many troopers as quickly as possible, however on walker escort you are the team having to
play the objective. The attacking team in this case only needs
to really focus on one in particular enemy trooper, and thats the one with the ion launcher. In walker assault, the objective is to pick
up and fire the ion launcher at a AT-AT or MTT. This will open up the walker to take some
damage for a short period of time. You will see 2 icons on the walker objective,
one will have a lock on it, this means do not waste time shooting at the walker and
you’ll need to fire an ion launcher first. The second is crosshairs, this means its open
for damage and you need to be shooting at it. Once the walker is open for damage, it’s imperative
that everyone one your team turns their focus onto shooting at the walker. Once the walker takes enough damage it will
be destroyed and if you’re on Hoth, it will change the way phase 2 plays out if you only
manage to take down one of the walkers. You will also get a ton of battle points by
shooting the walker, so if you want those heroes, make sure to give it all you got. In order to fire the ion launcher, you just
need to hold it on target of any part of the MTT or AT-AT and you’ll hear a tone get
higher and higher until a lock is acquired. Once it’s been acquired, you just need to
fire the launcher. Now your target lock can be blocked by troopers
walking in your line of sight, even your own friendlies, so be prepared for teammates to
randomly run in front of you and break your lock. You can acquire the lock regardless of how
much of the walker is visible. You just need to see a small portion of the
target in order to get the lock and fire the launcher, there is no need to run into the
open in order to get a lock, and is normally best to use the debris, buildings and trees
in order to reduce the chance of the walker gunner killing you right away and putting
the launcher in an unobtainable area, don’t be a blue falcon when you have the ion launcher. If you have an Ion launcher, and the MTT or
AT-AT is vulnerable for attack, do not fire a second ion launcher at it until the timer
runs out and it can’t take damage again. If you fire a second ion launcher at the walker
or MTT while its open for damage, it will not do any additional damage nor will it increase
the time the damage can be dealt. It’s best to let the time run out, and do
damage to it with your primary, and then once it locks back up, that’s when you want to
fire the second launcher at it. Don’t be that guy for your team by firing
a launcher at a walker that’s currently open for damage, nobody likes that guy. Walker Escort is generally the first stage
of the map, except on endor, where it’s phase 2. Please keep in mind there is always at least
2 ion launchers available, and once they’re fired, they will respawn for another use at
the same location they were before. Secure the area Next we’re going to talk about Secure the
Area. This game mode gives you a small area you
want to get in and to clear all enemy troops out of. This game mode is pretty easy for the defending
team, you just need to make sure you have at least 1 player in the objective area, if
not more, in order to stop the enemy team from capturing it, and just need to kill 100
enemy troopers maximum in order to win. The hardest part for the defending team is
once you get pushed out of the objective, it’s very hard to get back in. The number on the shield is the number of
enemy troops if your defending or friendlies if your attacking. If you’re attacking, you just need to have
at least 1 player on the objective to secure it if there are no enemy troopers on the objective
point, if there are enemy troopers on the objective it will be in a contested state
until one team is no longer on the objective. You only need 1 player to be on the objective
from each team for it to be contested, and if there are 20 players from one team on it,
but still only 1 from the opposing team, it’s still considered contested and the capturing
progress will not increase of decrease. This is mainly important for when the game
goes to over time, which is most common in this game mode over the others. If the game is in overtime, it’s important
to make sure that someone from the attacking team gets into the objective. If the timer starts going down for overtime,
all the attacking team needs to do is run in and die and the timer will reset. This mode is rather easy to play for everyone,
so we’ll move on to the other objective types. over ride The third game mode type is over ride. This one is probably my least favorite and
I wish over ride was just replaced with sabotage game mode, which is my favorite and what we’ll
talk about next. Again if your on defense, all you need to
do is kill a max of 100 enemy troops and prevent them from sitting next to the terminal in
order to win. This is one of the easiest modes for the defending
team to win if they are willing to sacrifice themselves to stop the secure, which you should
always do. Since if you are defending, the number of
deaths you take doesn’t matter, there’s no death counter on your team. So if the objective is being hacked, run in,
regardless of the number of enemies, have vanguard or infiltration active for the speed
boost and just kill the player interacting with the objective. This will stop the attackers progress on the
hack and force another player to start interacting with it. Primarily we just see everyone sitting back
and trying to fight through, which leads to the defending team to lose during this objective
when they shouldn’t really have to hard of a time winning it. If you are on the attacking team, your job
is to get to the computer terminal and hold your interact objective button next to it
until the objective progress is 100%. In this game mode there is normally more than
one terminal to hack, unless your on Kamino, then you have 2 phases with only one, phase
1 and phase 4, which is why droids have such a hard time with those 2 phases. If you are attacking, this is a good mode
to use officer and specialist shields on, since it will force the enemy to push into
the shields in order to kill the hacker. If you come up on a terminal that’s already
being interacted with, don’t be that guy that just stands next to your teammate already
taking care of the objective, go defend them so you don’t lose progress, and if you notice
they go down, make sure to get on it to finish the capture. The worst is when you have 2-3 teammates either
standing right on top of you or after you die, the same 2-3 guys just standing ignoring
the objective when it’s not being interacted with. sabotage
This brings us to the last game mode available, sabotage. In this game mode, the defenders like the
last 2 have to kill 100 enemy players and prevent the placing of a sabotage on an objective. If a sabotage is placed, they have a limited
amount of time to go defuse it. This game mode has usually the shortest if
ever any over times, and is really a decent back and forth since you need to take an objective
and hold it for a limited amount of time. This is the most fun mode in my opinion, but
i’ve always liked the sabotage game modes in other games as well. If you’re on the attack, you need to get
to the objective and interact with it briefly to place a sabotage. Unlike some other games, ever trooper has
a sabotage they can place, so there’s not something you’ll need to pick up first. Once the sabotage is down, you no longer need
to sit directly on the objective, however you probably want to make sure you have a
line of sight on it so you can stop anyone trying to defuse it. Like secure it’s very simple, but unlike
secure situational awareness is key to this mode. Once the sabotages down, you’ll probably
start to see an influx of enemies going for the defuse. From there you need to stay alive, make sure
you’re paying attention to the sabotage location, and if needed prevent a ninja defuse. There’s usually a lot going on, and prioritizing
your targets gets important. Obviously if you need to die to stop a defuse,
that’s the best move, ideally though you’ll be positioned so you don’t have to sacrifice,
but there will be times that’s the only option. Otherwise, you need to be taking out anyone
getting close while making sure no one is coming behind you. Good luck out there trooper. Can I get up there. And now for CAN I GET UP THERE, where we see
what we can get on top of. Sometimes its useful, most of the times it’s
not, but its always fun. This spot is on naboo phase 1 and is on the
last part on the phase, although clones may be able to use it sooner i guess if they wanted. Basically you can get up top of the temple
by just playing a little leapfrog. Nothing to special but didn’t know if I
could do it. Turns out you can. Outro. Thank you all for watching and i’ll see
you in game.

48 thoughts on “Beginner’s Guide to Objectives in Galactic Assault – Star Wars Battlefront 2

  1. Lot of people care more about K/d ratio than the objective, so sometimes it's frustrating if you play the objective to see how many players who don't care at all at the outcome of the match

  2. I think they should adjust the health a bit on the AT-AT, Heavy Assault Walker, and MTT. I can't even begin to tell you how many hours I've put into this game. I've seen these taken down no more than 5 times! With the first Battlefront, it seemed a lot less of a daunting task to take down a walker. That was even with people not playing the Objective.

  3. One good tip is to use the officer and his shield and start the iondisruptor inside the shield and just step outside when u shall Launch then u may survive a bit longer

  4. To my officer friends out there try to always use your right card (turret diffuse or shield) to help your team take or defend the objective, use turret to take an area near the objective, use the shield on the objective to hold it and provide cover. On defence use disruption to neutralize a wave of enemies and on offense roll in to disrupt the defence.

  5. If you are a hero only defend the objective if its sabotage or override unless there is little left to override

  6. On the Walker one go as assult. Rush in with vanguard and pick up the rocket launcher. Then fire. Also the heavy is good at doing damage with sentry and dc 15 le explosive shot. Also on hot turrets are good at damage and ships.

  7. Man thanks for this! I remember way back when thinking about how there weren’t any guides or instructions to Galactic Assault on the EA site or anywhere really for that matter. Good breakdown and tips!

  8. As you know i'm a big fan! but I especially love the way you are encouraging the whole community team spirit within this game. keep up the great content and have a good week off and I hope to catch you in game again 🙂

  9. An important tip is to make sure u have a defensive ability or card so you make sure u can survive while playing the objectives. A example is the bodyguard ability

  10. have a quick question working on mile stones I have to get 50 kills and I have 48 ive played 5 games since getting at least 5 kills each time and its still 48 what do I need to do

  11. First of all, can't wait for the stream l. Second of all, when securing an objective, use the officer to get battle points by using the officer's team enhancer star card or by healing teammates with the heavy sentry. The heavy sentry can when pushing the objective move enemies out of the way because of the heavy fire and it will heal your teammates. And now, lastly, when defending ANY objective, it is smart to put a heavy ion turret, or an officer turret. The ion turret more so because its kind of "explosive" shot can get hiding enemies. It will also target humans and other machines. In other words, heavies and officers are practically the best UP CLOSE attackers or defenders of an objective.
    P.S, unless flanking, the vanguard is pretty vulnerable. And I'd also like to say that specialist are AMAZING at attacking AND defending an outdoor objective. Up close, they're better off with infiltration on, but it doesn't stay on forever.

  12. The only way I've ever seen a team win in the walker/mtt phases is to attack with air support or at-st's on Endor. Torpedoes and rockets won't lock on to the walkers so you have to center your cross hairs and double tap the torpedoe/rocket button. They'll fire straight. Killing just one walker on Hoth pretty much guarantees a win for your team because only one blast door by the objectives will be open and you can lock it down more easily.

  13. Also, support the heroes if their playing objectives. Heal them up as often as you can if you're an officer. Stick to them and take out enemies firing on them. Keeping them alive as long as you can greatly increases the odds of winning, especially if that hero knows what they're doing.

  14. I've not played video games since 2002. I've noticed many people I play against can strafe from side to side and shoot at the same time. They are difficult to hit and they kill you extremely fast. The only thing that's helped is the DC-15LE with explosive shot, but they are going to be nerfing that in the new patch. I average maybe 5 kills a game (Blast) and have had the game since December. I've watch hundreds of videos as well. Am I just destined to suck?

  15. I want to thank you for your viedos but the game has come to be no fun between trying to get kills 25 will take me a year to get done so ill still watch your videos but no more game thanks again

  16. Thanks again for this video. Very educational, no matter what your level of play is.

    Do you think we could get a segment where you combine all the "Can I Get Up There?" scenes in one video?

  17. On maps that have you attacking the MTT or AT-AT I usually rack up 15k points in 5 mins, I sit right by the crate with the launcher after the damage is over and keep picking it up, I never see people do this. Also use the heavy for these phases with the sentry as it gives maximum battle points imho and lets you tank more damage from enemy players

  18. If you're not good in 1v1's you could try to unlock the Ion shot on the guns and use them to get more points for the AT-AT or MTT or AT-M6

  19. You need to get o the objective as fast as you can because you need to get the objective as fast as you can so the enemy team can’t just block all the flanking points or hallways. Things like this happen in Naboo and Kashyyk.

  20. Maybe I missed it, but for walker assault it’s important to know that each health point of the walker that is left by the end of faze one will turn into 1 ticket for the next faze. (Tickets are basically respawns for a team) so the less health that the walker has by the end of faze one the less life’s the enemy team will have for faze two.

  21. Thanks so much for the video!
    I'm a new player and hopped into a game with my bf and our friend, and both were of no help all game……..i was so lost and honestly frustrated/mad at not knowing wtf was going on, your simple explanations helped me get a grasp on wtf is going on in GA, so thank you!!

  22. This game might just be the worst big budget video game ever made. The objective system is so ridiculously confusing. The glitches are constant. Maps are trash. They literally killed everything that was great about the original battlefront 2. The team that created this game sucks hardddddddddddddddd

  23. 1:08 that’s true last time I played bf2 I actually play with people who are at my lvl and I enjoyed it compared to when I play with ppl who’ve been playing since it came out

  24. 99% of players don't care about objective as they are obsessed with kills only like some sweaty call of duty try hard, what's even more sadder is there is no stats page for kd ratio etc. And I hope it remains that way

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