The Art of Video Games: “Flower” Exhibition Video


Flower stands apart from almost every
contemporary game in its genre. Designer Genova Chin and described it as poem that explores the tension between
nature and urban environments. The player becomes the wind breathing
life back into the world by flying through flowers strewn across the
landscape. With every flower reached more petals
join the wind to create a vibrant dance of color. The original idea for flower was
inspired by Chen’s moved from Shanghai to California. Growing up in a sprawling urban center
he had never experienced the green rolling hills that he saw on the west
coast. He wanted to develop a game that would
give players the same experience allowing them to bring nature into their
homes in an interactive way. Playing flower inspires peace, wonder, joy freedom and even sadness in a way that no video game has ever done before.

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